Martin Hoffesommer's Blog Technical dude. Part time martian.

Unity asset dependency walker

June 12, 2011 · csharpprogrammingunity3d

For a current contracting project (yes, I am for hire ![Wink](/media/tiny_mce/plugins/emotions/img/smiley-wink.gif) ) I had to do a cleanup pass on some assets in [Unity3D](http://unity3d.com/). Basically what had happened was that somebody copied an entire directory tree resulti